Classification by skills: Tanker, Fighter, Ranger, Mage, Assassin and Healer. Different races matching different weapons and accessories will play different.

Classification by races: biology system, mechanical system and energy system. Weapons provides increases the probability of defeating creatures.


Each character has 6 talents based on parents' attributes. Talent quality is categorized into Common (white), Excellent (blue), Perfect (purple) and Legendary (orange).


The basic attributes of a character are derived from breeding. These attribute values increases as player advances in levels.


Each character has 7 skills. Each race comes with 3 skills (2 active / 1 passive). Each weapon has 2 skills. All characters will have 2 common recovery and return skills.